Pull up a chair and grab a joystick! In this episode of The Many Faces of..., we are celebrating the legacy of the original OG—Donkey Kong!
I’m pulling out my original childhood memories (and the quarter-munching trauma of Mack's Convenience Store!) to see how 9 different 8-bit systems fared in bringing the arcade experience home. We aren't just looking at the gameplay; we’re looking at who did Mario, Donkey Kong, and Princess Pauline justice—and who completely butchered them!
In this Deep Dive, we compare:
Commodore 64: My childhood favorite.
Atari 800: Does it have to be this impossibly hard?
Apple II: Is that Donkey Kong or "Grandpa Kong"?
ZX Spectrum: Why is the princess "headless"?!
BBC Micro: One of the weirdest ports of all time.
Amstrad CPC, TI-99/4A, MSX, and MS-DOS: From blue-haired Marios to pink-tinted screens!
Timestamps: 0:00 - Introduction: The Quarter Hunt at Mack's 1:16 - Original Donkey Kong Arcade: The Gold Standard 2:27 - 8-Bit Multitasking: All 9 Systems at Once 5:26 - Gameplay Showdown: Level by Level 09:06 - The Big Reveal: Which System is Which? 09:57 - Donkey Kong Design: Scared Puppy or Angry Ape? 12:40 - Mario’s Many Faces: The "No Eyes" Mystery 15:33 - Princess Pauline: The Case of the Missing Head 18:39 - Final Verdict: Which System Nailed the Port?
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💬 Which version did YOU grow up playing? Can you spot your system in the lineup? Let's talk retro in the comments!
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